The full release is now out, and with it has brought in an extraordinary flood of questions asked by new players on the thing they should do, how to assemble, how to create, how to battle, etc. Follow the five tips below on getting everything rolling in New World and you will discover firm balance from which you can start journey all through the enchanted, perilous, and interesting place, Aeturnum.
New World enables you to start your journey in one of a few low-level beginning areas: Firstlight, Everfall, Windsward or Monarch’s Bluffs. In one of these places, you will be shown some essentials points of the game and sent on a couple of missions to assist you with having the chance to hold with battling, assembling, creating, and overhauling your character’s Attributes.
Boost set of skills
In the same way as other RPGs, New World also has a weight limit on your equipment an inventory. It is allowed to increase this limit of equipment and inventory you arecarrying, provided that you will make effort for selling out undesirable items or putting away them in your Storage Shed.
New World is devoid of classes, so you are not restricted to specific weapon types boosting for New World. There are ten weapon types in the game: The Sword, Rapier, Hatchet, Spear, Great Ax, War Hammer, Bow, Musket, Fire Staff, and Ice Gauntlet.
New World happens on Aeturnum, a goliath and wonderful island in the Atlantic Ocean. It is loaded with missions, risks, and chances; however, they are all somewhat fanned out, and you will invest a great deal of energy making a trip from one spot to another too.
Factions and Territories
Aeturnum is divided into various areas called Territories, and the Territories are further divided into the three Factions of New World: The Covenant, Marauders, and Syndicate.